Microsoft throws in the towel on Project Astoria Windows 10 Android support

No one can excuse Microsoft of not aiming high with Windows 10, and part of its grand effort meant giving developers as many tools possible for bringing existing code to the platform. As the company announced last spring, in addition to support for web apps and Win32 or .NET code, Windows 10 was going to give developers the ability to bring iOS and Android apps to the platform. For iOS, that would mean new Objective-C tools, while the Android system sounded even more turnkey, with a robust subsystem ready to largely take apps as they were. At least, that was the dream, and while the Project Islandwood iOS effort has produced some impressive results, Android’s Project Astoria appeared to be at a standstill. Today Microsoft invites us to read the writing on the wall as it admits that its Android bridge is essentially dead in the water.

While Microsoft dances around calling the project outright canceled, the company is clear that Project Astoria isn’t going anywhere:

“We received a lot of feedback that having two Bridge technologies to bring code from mobile operating systems to Windows was unnecessary, and the choice between them could be confusing. We have carefully considered this feedback and decided that we would focus our efforts on the Windows Bridge for iOS and make it the single Bridge option for bringing mobile code to all Windows 10 devices, including Xbox and PCs. For those developers who spent time investigating the Android Bridge, we strongly encourage you to take a look at the iOS Bridge and Xamarin as great solutions.”

That Xamarin business, if you’re curious, regards a recent Microsoft acquisition, one whose resources promises to make it easier for devs to use C# code for iOS and Android projects.

Bad Android news aside, things sound like they’re going quite well for Microsoft’s other Windows 10 Bridge efforts, and the company promises a new release of its Win32/.NET tools soon.

Source: Microsoft

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About The Author
Stephen Schenck
Stephen has been writing about electronics since 2008, which only serves to frustrate him that he waited so long to combine his love of gadgets and his degree in writing. In his spare time, he collects console and arcade game hardware, is a motorcycle enthusiast, and enjoys trapping blue crabs. Stephen's first mobile device was a 624 MHz Dell Axim X30, which he's convinced is still a viable platform. Stephen longs for a market where phones are sold independently of service, and bandwidth is cheap and plentiful; he's not holding his breath. In the meantime, he devours smartphone news and tries to sort out the juicy bits Read more about Stephen Schenck!