PlayStation VR space guidelines call for about 10 feet in one direction
One of the restraints that come with PC-powered virtual reality headsets is that you don’t have much of a range in movement, thanks to some bulky cables tethering you to a zone about the size of queen mattress.
Then again, with all the other junk in your room, you’re probably better off with the HTC Vive or Oculus Rift than the PlayStation VR.
PlayStation Asia has published an FAQ and pre-requisites page for its upcoming headset to go with the PlayStation 4. PlayStation VR relies on a camera peripheral that tracks users’ movement within a certain zone and that zone is defined in the picture above.
For those who are on the imperial scale, the wideness scales from a bit over 2 feet at the tapered end (closest to the camera) to just over 6 feet at the back. You’ll need to be two feet away from the camera sensors and can go as far back as 9 feet, 10 inches.
But hey, it’s not like you’ll have to use all that space — Sony suggests that you sit down to play PlayStation VR games. We don’t know what the camera can capture in terms of height.