Google Music Cloud Sync Reportedly Working On Hacked Androids

Since first hearing about Google’s expected foray into an online music service, we’ve been trying to learn just what type of program Google will end up running. Most recently, we heard that it would take the form of a cloud-based system that would let you sync your music collection with Google’s servers, then remotely stream your collection from anywhere you could get internet access. While we’re still waiting to hear from Google about its plans, and more importantly, what the service will cost, some users have jumped the gun and discovered that it already seems to be up-and-running.

Users on the XDA-Developers forums have posted that after installing CyanogenMod 7 with Android 2.3.3, along with the Google Music app for Honeycomb, they’ve successfully managed to sync their music collections with Google’s servers. After a long night of uploading, one user removed his SD card full of music from his smartphone and was still able to listen to all of his songs, now streaming off of Google’s computers.

Other users have joined in with the testing, and seem to be having success. So far no one’s run into any Google-imposed limitations, so we can’t say just yet how much cloud storage space users will have under Google Music. As they continue to upload files, someone will likely hit that wall sooner or later.

This situation right now seems to be a quirk, since Google will almost certainly need to charge for the service in order to pad the pockets of the major labels with the required licencing fees. For the time being, though, feel free to check out the cloud yourself, and get a sneak-peek at Google’s vision for the future of mobile music.

Source: XDA Developers

Thanks: Koen

Share This Post

Watch the Latest Pocketnow Videos

About The Author
Stephen Schenck
Stephen has been writing about electronics since 2008, which only serves to frustrate him that he waited so long to combine his love of gadgets and his degree in writing. In his spare time, he collects console and arcade game hardware, is a motorcycle enthusiast, and enjoys trapping blue crabs. Stephen's first mobile device was a 624 MHz Dell Axim X30, which he's convinced is still a viable platform. Stephen longs for a market where phones are sold independently of service, and bandwidth is cheap and plentiful; he's not holding his breath. In the meantime, he devours smartphone news and tries to sort out the juicy bits Read more about Stephen Schenck!