Press, pan and twist: university researchers extend Android Wear interaction methods
What if every Android Wear watch was more than just about pressing a button and swiping on a screen? Universities have been looking into creating new interaction methods with our mobile technology for years now and it seems like the University of St Andrews holds the lead in wristwear at this point with its WatchMI interface.
Much unlike Force Touch technologies, pressure interactions focus on the nuance of the pressure given to indicate a choice of different options. Twisting the case can also be an interaction method as well as pressing the screen and moving around the watch case, much like a joystick.
Moving along maps with a press in this direction, setting alarms and even using the watch as a controller for games are all envisioned as possible applications for these methods. And to think that this is all running off of the device’s accelerometer and gyroscope.
Of course, once you introduce nuance and subtlety to control methods, things are likely to get fiddly with a 1.5-ish-inch display and then you’d have to account for a little give when strapping your watch on. But it’s a very decent attempt and speeding up our slow, swipe-by-swipe interactions with our smartwatches.
But hey, it’s not like everyone can get a twisty bezel to play around with.