ASUS sets 2016 target for release of augmented reality headset

Right now, it feels like we’re on the cusp of a big new push into wearable devices, and this time we’re not talking about smartwatches, either; augmented reality headsets may have hit a bit of a false start with Google Glass, but next-gen hardware like Microsoft’s HoloLens promises to show us how things are meant to be done. Understandably, plenty of companies are interested in getting in on that action, and last month we heard about how ASUS was possibly interested in developing its own Windows Holographic hardware. At the time, the company wasn’t quite ready to commit to the project, but while recently talking about the firm’s retail performance, CEO Jerry Shen has gone ahead and made those plans official, as well as sharing details about a release timeline.

ASUS is moving forward with its plans to release an augmented reality headset, with the intent on launching the device sometime next year.

We don’t hear anything further about HoloLens or Windows Holographic, so it’s unclear if this headset would be related to Microsoft’s efforts at all (as was being discussed earlier), or if ASUS may have decided to approach its AR project from a slightly different angle.

Still, even with this 2016 target, it sounds like any hardware is still a long way off, with Shen framing internal discussions as currently being in the preparation stage. Maybe Q3 or Q4 could be possible, but we wouldn’t bet on this guy landing before summer – and even that might be a stretch.

Source: CNET

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Stephen Schenck
Stephen has been writing about electronics since 2008, which only serves to frustrate him that he waited so long to combine his love of gadgets and his degree in writing. In his spare time, he collects console and arcade game hardware, is a motorcycle enthusiast, and enjoys trapping blue crabs. Stephen's first mobile device was a 624 MHz Dell Axim X30, which he's convinced is still a viable platform. Stephen longs for a market where phones are sold independently of service, and bandwidth is cheap and plentiful; he's not holding his breath. In the meantime, he devours smartphone news and tries to sort out the juicy bits Read more about Stephen Schenck!