Although the HTC EVO 4G is one of the most powerful Android devices on paper, it apparently hasn’t been able to live up to its title, at least not completely. The guys on XDA-developers previously discovered that HTC capped the EVO 4G’s (2D/3D) graphics at just 30FPS, making scrolling and animations, specifically in gaming, look choppy compared to similar devices. It was immediately assumed that this was a software limitation and a fix would be out eventually, either unofficially through XDA or an official update from HTC. Well, it seems XDA has, indeed, come to the rescue, as usual, despite HTCs supposed claims.
As you can see in the video below, the EVO 4G is clearly breaking the 30FPS threshold and is actually reaching near 60FPS using Fps2D, a graphical benchmark app that measures 2D frames per second. Also with the fix applied, the second video shows noticeable improvement in touch sensor lag when tested using MultiTouch Visualizer 2 (video of lag before fix).
The workaround to get the EVO uncapped and running more smoothly still has some kinks that need to be ironed out. There are reports of v-sync issues, or noticeable screen tearing, so XDA certainly has their work cut out for themselves. Oddly enough, only some EVO 4Gs fit the current requirements for the XDA fix in progress. First, the hardware version must be 0003, not 0002 (settings > about phone > hardware information > hardware version). It also must have an Epson display, not Novatec (check using ADB,
If HTC doesn’t eventually unlock the full potential of the EVO 4G, we can at least keep our hopes up thanks to XDA. At this point, it’s unclear whether the 0002 hardware version and Novatec screened devices will get the same hopeful results, but XDA members are optimistic. We’ll keep you posted.