Posts tagged with: virtual reality
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    Samsung is in full damage control mode as exploding Galaxy phone reports don’t seem to be slowing down even with the Note 7 recall effectively going global of late, and while the Korean tech giant would never admit it, your best replacement for the newest flagship phablet is probably the company’s previous hero device. Think about it, why wait up to a few more weeks, risk the next Galaxy Note 7 batch presenting its own manufacturing flaws, and settle for a modest J-series handheld in the meantime, if you can even get that from your retailer of choice, when the S7 Edge is here, ...

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    With the Galaxy Note 7 currently not safe to use, and dependable new inventory for folks who didn’t prematurely buy an explosive original variant still needing several weeks to become available, there’s little reason to pick up the “New” Samsung Gear VR headset, aka “Latest Edition.” As long as you plan to hold on to your micro USB-supporting Galaxy Note 5, S6 Edge+, S6, S6 Edge, S7 or S7 Edge, you might as well save a few bucks and get the first Gear VR Consumer Edition, model number SM-R322. Granted, its field of view is limited to 96 degrees, compared to 101 for the ...

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    While Google has never adhered to the excessively leaky code of conduct of most other top-tier mobile software and hardware designers, the search giant probably outdid itself with the secrecy and confusion surrounding this year’s Android iteration name, proprietary VR release(s), and Nexus upgrades. Wait, what Nexus upgrades? It’s time to bury the purist-beloved brand, it seems, and embrace the Pixel label, which Google may want to more closely tie to its own name rather than those of third-party OEMs. The Pixel and Pixel XL phones, formerly known as Sailfish and Marlin, are still ...

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    While Samsung is still reportedly working on an untethered Gear VR equivalent gloriously codenamed Odyssey, and Google probably put the kibosh on an in-house virtual reality headset to make the most of the Daydream software platform, a tier 2 Android device manufacturer surprisingly rises to unveil one of the world’s first “all-in-one” VR hardware products. That’s to say the Alcatel Vision (pretty cool name, by the way) doesn’t need a connected smartphone or the guts of a PC to transport you into a parallel universe, featuring its very own dual 3.8-inch AMOLED displays, octa-core ...

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    Everyone from Oculus to Samsung, HTC, Sony, LG and even Xiaomi and Alcatel wants an early piece of the virtual reality hardware profits and brand recognition pie, but Acer is interestingly doing its own thing, partnering with video game development studio Starbreeze and the IMAX Corporation for a unique StarVR commercial run. Instead of offering the powerful, aggressively-designed, high-end PC-compatible head-mounted display directly to consumers, Acer and Starbreeze will first equip the groundbreaking new IMAX VR Center in Los Angeles, scheduled for a highly anticipated opening “later ...

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    Virtual reality is already a big deal, despite Sony’s PlayStation console-supporting headset being a couple of months away from a commercial release, Google abandoning its own plans for immersive hardware of some sort, and Microsoft still working on a dev-centric HoloLens prototype, which is a different, mixed reality thing anyway. It goes without saying therefore VR (and AR) should soon become an even bigger deal, among others thanks to this fall’s Daydream platform debut. But Google needs device-making partners to get that off the ground, and while a few have rushed to pledge ...

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    Well, this is a bitter disappointment. But it’s probably our fault for getting our hopes up, despite Xiaomi’s obvious intentions of limiting expectations and keeping pre-release buzz to a minimum here. No words on Google Daydream compatibility in the MIUI forum post officially previewing the very first Xiaomi VR headset, or on the product’s dedicated webpage, while the design is just as minimalistic as that fugly leaked pic from a few hours ago suggested. We’re looking at an almost primitive device, closer in appearance to Google Cardboard viewers than any of the two consumer ...

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    The prospect of owning a pair of mixed reality head-mounted smartglasses before most of your friends even find out what this futuristic technology is all about might sound appealing to some everyday PC consumers, but coughing up $3,000 on a developer-centric product will probably turn out to be a pretty bad investment. Unless you’re keen (and able) to help shape and evolve the Windows Holographic platform running on the unpolished Microsoft HoloLens, in which case you may have already signed up for your super-costly test drive several months back. But if you haven’t for one reason or ...

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    Gear VR 2? “New” Gear VR? Samsung seems to be referring to the refined second consumer edition of the super-affordable virtual reality headset more as the “Gear VR for Galaxy Note 7”, although it’s also compatible with the GS7, S7 Edge, Note 5, S6, S6 Edge, and Edge+, courtesy of both USB Type-C and micro USB connectors. Not much has changed, as expected, the field of view being bumped up to 101 degrees, and color options now including blue and black. At 345 grams, or 312 without its front cover, the 2016 Samsung Gear VR sounds relatively lightweight, and it’s far from bulky ...

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    It’s pretty rare to schedule product announcement events and start teasing big releases in trendy tech industry segments as VR on such short notice, but for all we know, Xiaomi could have initially planned to unveil this device that’s being hyped up right now alongside the Redmi Pro phone and Mi Notebook Air. Perhaps the company felt it was too much action for one day, or maybe its first ever virtual reality headset won’t be ready to launch commercially for a while longer. Either way, it’s definitely seeing daylight (formally) on Monday, August 1, roughly 24 hours before arguably ...

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    Another day, another credible exposé of some hot new Samsung Galaxy Note 7 feature? More like another day, another deluge of rumors so trustworthy you can take to the bank, store in a safe deposit box, open on Tuesday, and liquidate. At this point, we’re basically getting our scoops straight from the horse’s mouth, or as it happened yesterday, literally that. But sooner or later, the final pieces of the puzzle will fall into place, making the August 2 announcement as unnecessary as an Avatar sequel. Wait, did it just happen? Possibly, with not only a full spec sheet disclosed by ...

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    It’s no longer a big secret the rapidly approaching Samsung Galaxy Note 7 will have many great things going for it, including iris recognition, an enhanced S Pen, snazzy dual-edged screen, all the RAM you could ever need, and water resistance. While probably not compatible with the existing first consumer edition of the Gear VR headset due to USB Type-C adoption, the phablet should come to market chaperoned by its own affordable new pair of virtual reality goggles. But what about support for Google’s industry-paramount Daydream platform? Seeing as how ZTE is already on board, and ...

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    Now that we know literally everything about the Galaxy Note 7, it’s time to dig a little deeper and try to find out more details on Samsung’s VR hardware-advancing plans. Rumor has it the Korean tech giant wants to run with the big dogs in addition to strengthening its low-cost domination, though we’re afraid there’s nothing new to report on the standalone Odyssey front. Meanwhile, the second consumer edition of the smartphone-compatible Samsung Gear VR most likely carries the SM-R323 model number (its predecessor being the SM-R322), picking up USB Type-C connectivity and GNote 7 ...

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    Technically, Samsung isn’t suited (yet) to directly battle the likes of HTC (in partnership with Valve), Sony or Oculus when it comes to high-end VR hardware. In terms of virtual reality experiences however, the HTC Vive recently made headlines by supporting the world’s most immersive music record, as well as Fruit Ninja and a game called Front Defense, while the Gear VR countered with exclusive Olympics content, and now Suicide Squad X. This looks just as cool as it sounds, allowing you to take part in the crazy action of the upcoming DC Comics-based Warner Bros. movie. Not only can ...

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    We're going to tackle ALL of your questions about the Moto Z, the Moto Z Force, and Moto Mods! Plus, we'll chat about mobile use in the military, Google's potential VR strategy, and what responsibility do companies have to provide access to encrypted devices? Make sure you're charged and ready for episode 210 of the Pocketnow Weekly! Watch the live video broadcast at 2:00pm Eastern on July 21st (click here for your local time), or check out the high-quality audio version later this week. And don't forget to shoot your listener mail to podcast [AT] pocketnow [DOT] com for a shot at ...

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    When in financial trouble, most tech outfits look to streamline their product portfolio, reduce expenses and focus on one or a few things they've been doing for a while. But that's not working in HTC’s slumping camp, so instead of further cutting back on hardware releases, the Taiwanese consumer electronics company is expanding. Forget tablets or smartwatches, as virtual reality headsets are nowadays considered the industry’s “next big thing.” HTC, alongside Oculus and Sony, wants to start trends, and it’s got gaming veteran Valve and PC heavyweight HP in its corner to help get ...

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    Looking for the cheapest possible way to experience the immersion and growing wonders of virtual reality? A $15 or so Google Cardboard can be paired with many budget-friendly Android smartphones, but for a grand total of just $200, Alcatel and Cricket Wireless have a much better VR fix incoming. AT&T’s prepaid subsidiary is surprisingly the exclusive carrier of the Idol 4 handheld stateside, packaging the beautiful glass-and-metal-made 5.2-incher with its very own VR headset. The goggles are of course no match for premium products like the HTC Vive or Oculus Rift, though they’re ...

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    Whether we’re talking low-cost, smartphone-enabled virtual reality products like the Samsung Gear VR, Google Cardboard or LG 360 VR, or much pricier, fancier and higher-end PC or console-supporting PlayStation VR, Oculus Rift and HTC Vive devices, there’s something not quite right and intuitive about all early VR hardware pieces. The aforementioned have reliance on a separate gadget in common, which a number of companies are looking to eliminate or cut back on to start with. Focused on growing and maturing the Daydream platform, Google likely paused its standalone VR headset-building ...

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    The HTC Vive may have won an early battle (or ten) of availability, but the high-end virtual reality headset war is far from decided, with both Sony’s PlayStation VR and the Oculus Rift in it to prevail over the long haul. The Facebook-owned company that arguably laid the first stone in a fast-growing market soon to be worth billions encountered a few hiccups in its attempt to turn a nifty concept into a popular consumer product, after a pair of developer-centric experiments. Several months in, all the component shortages and manufacturing woes seem to have come to a happy ending, with ...

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    There's a little nuance involved with this video review of the Loop VR headset. This unit was offered up by OnePlus as a promotion for the launch of the OnePlus 3, and the manufacturer created a savvy little VR tour of the phone for people to interact with. The headset we're looking at, though using fairly high quality build materials, really wasn't designed for much more than that initial product launch. Still, we've received numerous requests from people wondering if this would be a good compliment to their OnePlus 3 phones. If you had a Samsung, you'd want to use a Gear VR right? Well ...

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    While it may feel like it’s been around since the beginning of time, the always entertaining, straightforward as they come and often quite addictive Fruit Ninja mobile game has only debuted on iOS and Android back in 2010. Of course, six years would have been plenty of time for Australia-based developers Halfbrick Studios to heavily modify and radically improve the arcade title, but why mess with perfection? Instead, the simple as ever game is set to become even more entertaining and immersive, launching on the HTC Vive headset today. Normally priced at $15, which is over seven times as ...

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    Technically, the first ever Consumer Edition of the Samsung Gear VR headset isn’t even a year old yet, so a sequel’s imminent release doesn’t feel like a given. But this widely available $100 product took more than a few design and functionality cues from two previous dev-focused, limited-scale “Innovator” Editions, the former of which saw daylight way back in December 2014. Ergo, the time for a follow-up is definitely now. Or, you know, August 2. Early September, at the latest. Indeed, Zauba import records for India suggest “testing & evaluation” is underway for a new ...

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    While generally not as glamorous and jam-packed with exciting mobile hardware announcements as the year-opening CES or MWC events, the IFA (Internationale Funkausstellung) Berlin consumer electronics trade show always makes its share of pre-holiday headlines. This year’s German expo will probably be no exception, despite Samsung reportedly planning once again to hold an Unpacked conference for the introduction of the latest Galaxy Note hero a few weeks before the IFA’s official start. You can still count on the Gear S3 debuting in the capital of the most populous EU member state ...

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    If the Zika virus threat doesn’t spook all of the world’s top athletes into jointly boycotting it, and Brazil’s worst economic recession since the 1990s ultimately allows for the smooth unfolding of this summer’s Olympic events in Rio de Janeiro, US-based sports fans can look forward to the most epic TV and VR broadcasts in the Games’ history. Not only is NBC touting its “most live Olympics ever”, with 4,500 hours (that’s more than 187 straight days) of real-time online coverage streaming of everything from basketball to dressage, but Samsung Gear VR owners will also be ...

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    Will the Oculus Rift overcome its production issues and component shortages to snatch the high-end VR headset crown away from the unanimously praised and slightly easier to come by HTC Vive? Could a third contender rise to the throne, racking up 6 million shipments before the year ends, despite only launching in October? Well, Sony certainly has the upper hand in affordability, and it may also help the popularity of the PlayStation VR that you don’t need to own a super-advanced, ultra-expensive gaming PC too. Just a PS4 console some of you already have lying around the house, or if you ...

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