by Taylor Martin | March 28, 2013 7:00 AM
As applications and games are updated to support 1080p graphics (and beyond), file sizes have increased exponentially over the last year, making inbuilt storage worth its weight in gold. Just two years ago, 2GB and 4GB was not uncommon for built-in storage. Now the standard – or minimum, rather – is 16GB, yet that still is not enough for every scenario. It forces users to have to choose between what applications, games, music, pictures and videos they store on their device. What's worse is microSD card support, or expandable storage, is becoming a rarity for some OEMs. Until 32GB ...
by Joe Levi | October 4, 2012 1:41 PM
Data storage has come a long way from the early days of computers. Long ago we had spools of tape and punch cards. Neither were particularly efficient. Soon we left those formats for rotating disks. Over time the bits on the disks got smaller, they spun faster, and have become the defacto standard for storing data. There are downsides to disks, paramount among them being a theoretical hard-limit on how small you can make magnetized areas that can reliably hold data and are still able to be read from and written to easily. To combat all that we turned to optics. Storing data with LIGHT! ...
Posts tagged with: storage