Posts tagged with: Nintendo
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    10 million unique users may not be enough to save the fall of Nintendo's virgin venture into the mobile world. According to SurveyMonkey, daily download numbers have fallen faster and are, on the whole, lower when compared to two recent games from mobile giants King and Supercell. But that's not the only problem Miitomo's facing. It's been perceived as having a less stimulating activity cycle — you ask and answer questions and gain credits to purchase clothes for your Mii avatar. SurveyMonkey said in its Intelligence Blog that on average Miitomo is opened about 2.3 days out of the week. ...

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    Nintendo's first mobile app, Miitomo, has proven to be a popular social pad so far. It's also shown that the company seems to acquiescing to how the freemium revenue model works for it. We're now learning that its first two mobile gaming titles will be "free-to-start" from DeNA Co., Nintendo's main development partner for Miitomo. A Nintendo spokesperson confirmed the statement. The makers of Mario previously announced that the games — to be available on iOS and Android — would be based off of the Animal Crossing and Fire Emblem franchises. Mobile revenue is being viewed as a ...

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    Though official Mario, Zelda or Donkey Kong support on iOS and Android remains a pipe dream Nintendo doesn’t appear willing to turn into reality anytime soon, we’ve known for a while now the famed Japanese video game developer has big mobile expansion plans. Much bigger than just helping socially awkward individuals ask their e-friends questions they’d never dare to ask in real life with Miitomo. But as simplistic and childish that social networking app might have seemed at first for hardcore Nintendo-gaming fans in the West, it quickly became hugely popular in the company’s ...

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    Traffic. It's one of the dreaded metrics in web life. But in this respect, there's some great news for Nintendo — if we're to believe SurveyMonkey Intelligence. In its first full week of global availability, Nintendo's first mobile app was able to grab 2.6 million downloads. Miitomo got downloaded about 370,000 times a day last week, with the iOS-Android count split roughly 2 to 1. Adding on its early tenure in Japan and we see 4 million active users in the first month with 1 million users tapping in on the daily. Those who do make it a habit will typically check in twice or three ...

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    Nintendo has launched its Miitomo social networking/light gaming app in the US and elsewhere worldwide for Android and iOS and we are proud to announce that Pocketnow is on the network! You can now ask us questions about what we're wearing, what we've most recently doing and so on! Play pachinko games to get new clothes for your Mii to wear! Pose for crazy pictures with our Mii! Level up with us! I mean, we're going to be there! Well, there-ish, just not active. At all. April Fool's'. Sorry. We really regret it. Miitomo has been characterized as the first step in Nintendo's pivot to ...

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    Nintendo's first push into smartphones hasn't exactly been the huge turning point it could have been. There's no “Super Mario Touch” or other such title with instant must-have appeal, and the company is instead testing the waters with apps that feel less like classic Nintendo games, and more an extension of the Nintendo brand into the social-dominated mobile space. We saw the company's first effort premiere in Japan earlier this month, and now it's almost time for American smartphone users to get their own shot at joining in, as Nintendo prepares to release Miitomo in the US later this ...

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    It's 2016 and Sony is finally ready to make its bid in the advancement of mobile gaming beyond casual titles like Candy Runner and Subway Somethingorother. After taking care of the ephemeral space with its announcement of the PlayStation VR, it's now put together ForwardWorks Corp., a new unit that will incubate and sell "full-fledged game titles in the new filed(sic) of the smart device market." The effort is focused at the Japanese and other Asian markets, unlike the products that Nintendo is developing. Miitomo is the first application of several that's expected to reach American, ...

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    Let’s be honest, we haven’t exactly been waiting with bated breath for Nintendo to make Miitomo available for mobile downloads. But for better or worse, this is the hugely popular Japanese developer’s first Android and iOS title, so it deserves a bit of attention. Unveiled and ambiguously detailed back in October, the social “go-between” game felt like a fun little experiment meant to pave the way for much more ambitious Nintendo projects off the bat. Nothing less, nothing more. And now that it’s fully fleshed out and up for grabs in the Japanese Google Play and iOS App Store, ...

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    Game consoles may have been around for decades, but in recent years they've faced some serious new competition as smartphone and tablet gaming soared to new heights of popularity. Maybe as a result, it's little surprise that last year we found ourselves talking a lot about Nintendo and its interest in the mobile market, both in the form of its own smartphone games, and rumors of a possible Android-based console. While the company was quick to shoot that idea down, there could still be a significant crossover between the Nintendo NX console and our existing mobile devices, as an analyst ...

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    When a big-name console gaming company gets ready to enter the smartphone world, we've got to get our expectations in order. Sure, this might mean the arrival of some high-quality titles, and maybe even some new additions to beloved gaming franchises, but when you've been selling games at $50 a pop for the past 30 years, how do you market to smartphone users accustomed to shelling out maybe just a buck or two on casually acquired apps? Nintendo's got its first smartphone games in development now, and while the first title doesn't sound that revolutionary, there's been the hope that some of ...

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    Perhaps Nintendo built up its smartphone game debut too much. Or maybe we simply had unrealistically high expectations, spawning from the Japanese giant’s reputation, and the ever-rising popularity of mobile devices. Finally, we heard whispers of a possible Nintendo tablet a long time ago, then Android console speculation more recently, and we presumed whatever Tatsumi Kimishima had in the pipeline, it was going to be big. But Miitomo sounds very small-scale. Granted, it might be a first baby step part of a broader strategy involving four other games coming by March 2017, and also, we ...

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    Nintendo may not be turning to Android to power its next-gen console, but the game company is still warming to the smartphone market in general, and this past spring we saw it reveal plans to begin publishing its first games crafted specifically for smartphones. We learned that at least five such mobile titles were in the works, with plans to release them all over the course of the next two years. What we didn't know at the time was just when the first of these might be landing (other than sometime this year), to say nothing of what kind of games they might be – could we really expect to ...

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    Nintendo's a name that's nearly synonymous with video games, having brought engaging interactive experiences to arcades, living rooms, and even our pockets, going back decades now. As the gaming landscape evolves, even a juggernaut like Nintendo needs to face the realities of change or be left behind. To that end, the company announced last month that it's finally branching out into smartphone gaming, sharing plans for five smartphone titles coming out over the course of the next couple years. So when rumors arrived yesterday suggesting that Nintendo's future gaming plans could be even ...

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    Android has proven to be one of the best computing ideas of our generation. From having the operating system power the hottest smartphones, tablets and wearables in the world, to giving life to services like Project Brillo, there is clearly no limit to what the service can do. Amazon and other companies have used Android in a proprietary way, to benefit their particular needs, and reports claim that the next company is Nintendo. Nintendo has been reluctant to provide details on its NX console that's planned for a possible launch in 2016, but leaks are inevitable for almost every company in ...

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    You can't talk about video games without talking about Nintendo, and while companies like Sony, Microsoft, Electronic Arts, and Square Enix have all warmly embraced gaming on smartphones, Nintendo's been hesitant to make that same leap. So when word arrived two months ago that Nintendo was finally preparing itself to step outside its comfort zone and start developing smartphone apps, it was huge news. And while that was very exciting, at the time we didn't know very much about just how these new smartphone gaming plans would manifest. Now the company is sharing some new details about what ...

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    Here's good news for the Nintendo fans among you. The Japanese company has announced that it will drop its "no smartphone games" policy and will indeed begin developing games for smart devices (including smartphones). Said games would feature well known characters, like Mario, and will be a result of the Nintendo-DeNA partnership announced (DeNA is a mobile content provider from Japan). Nintendo decided to stick with its console games policy, refusing to license its games or characters for smartphones, but, apparently, the Japanese hardware and game-maker has realized that smartphone and ...

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    We've seen plenty attempts at bringing console-quality gaming to smartphones and tablets (and some would argue that traditional gaming systems have already been eclipsed by such hardware), but there's not been a lot of activity from the really big names. Sure, Sony had stuff like the Xperia Play, but it's pretty clear that its PlayStation group and Xperia group are operating at arm's length. Microsoft's made some efforts with Windows Phone, but we've yet to see anything along the lines of a straight-up Xbox phone or tablet, really embracing that brand. Sega's long transitioned to becoming ...

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