Posts tagged with: Adobe
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    Google Android Market and Apple's iPhone/iPod/iPad App Store will soon be accepting PayPal as a form of payment for those unwilling to surrender their credit card information. The move to accept PayPal is a little bit surprising for Google, who has a competing Google Checkout service that integrates with your Google or Gmail user ID and the Android Market. Google Checkout works in a similar way to PayPal in that it allows users to shop at merchants willing to accept Google Checkout as a form of payment so that consumers don't have to hand over their credit card information. Whatever the ...

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    Google's Andy Rubin had a frank and candid discussion about Android, Google, Apple, and iPhone with The New York Times in which he discussed Android's latest strategies, Flash, and even compared Apple to North Korea. Rubin is counting on Android's open strategy to attract OEMs and capture more market share than closed environments like that on the iPhone and BlackBerry. In terms of Adobe Flash support and competitor Apple shunning it from the iPhone because CEO Steve Jobs says that "folks who want porn can buy an Android phone," Rubin says it's all about choice and consumer wants choice: ...

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    Apple's original iPhone has been hacked to run Google's Android OS via a loader called dualiBoot. From the YouTube video demonstrating Android on an iPhone, this looks like it's the real deal, though not all functions work on the Android side. WiFi is running as is the touchscreen while on Android. Perhaps, maybe, if this gets to a finished version for public consumption, and the hacker can bring Android to at least OS 2.1 or later, then maybe we can get an Adobe Flash plugin and then really run Adobe Flash on an iPhone after all. (via: IntoMobile)

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    Adobe has since halted development of Adobe Flash 10.1 for mobile on Windows Mobile when Microsoft had announced Windows Phone 7. Now, the company has confirmed that it will be working to bring its popular browser plugin to the Windows Phone 7 platform, though the exact timing is still not disclosed nor has any devices with Windows Phone 7 shipped. A Flash product manager had posted on his blog that Windows Phone 7 will be among the platforms to get Flash support--most notably absent is Apple, which is in an embittered fight with Adobe on HTML v. Flash. I am excited about Flash Player 10.1 ...

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    We had previously reported that Adobe Flash may be delayed from statements from the company's CEO, but as it turns out, mobile Flash 10.1 is still on track for the first half of 2010 according to Adobe. The confusion stems from CEO Shantanu Narayen who stated that Flash for Android should come in the second half of the year. As it stands, the downloadable browser plugin will be made available on various platforms during the first half. The plugin will be preloaded on Android devices for a seamless out of box experience in the second half, meaning those smartphones will ship with Adobe ...

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    With the release of Adobe Creative Suite 5, Adobe CEO went on to confirm with Fox Business News that Flash 10.1 for mobile has been delayed yet again. The good news is that BlackBerry users will be able to join the loop with Flash 10.1 as well as Research in Motion's platform was named as one of the platforms to get Flash 10.1--the other two being Android and webOS. Now, the popular browser plugin is scheduled for the second half of 2010. Watch the latest business video at video.foxbusiness.com For those wanting to run Flash on a tablet powered by a mobile OS--like Android--that is not an ...

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    It's no secret there is some bad blood between the top levels of Apple and Adobe these days. Apple's Steve Jobs has been very clear about not having Adobe's Flash on any of their mobile devices (iPad included). Android only has Flash on a select few HTC devices. "Stock" versions of the Android OS have been left out so far, but not long ago Adobe's CEO promised Android would see Flash "later this year"1. It looks like that promise has some merit: Adobe has announced a private beta for not only Flash 10.1, but Air 2.0 as well. You can sign up for the Android betas here: Flash, Air. While ...

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    There are two browser alternatives out there watching the Apple iPhone OS ecosystem closely, and those include Skyfire--a staple on many Windows Mobile handsets today--and a newcomer called RipCode. With the approval of Opera Mini for the iPhone--video demo of Opera Mini below shown by Thomas Ford from the Opera team--browser rival Skyfire has its hopes set on bringing their version of the browser to the iPhone. For the uninitiated, Skyfire renders Flash files on its servers and then pushes that content to the mobile client, which is installed on the mobile handset. In this manner, Flash ...

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    With the announcement of iPhone OS 4.0, users found that Apple has implemented new language in its SDK that bars developers from using compilers for third-party development environments that would make it quick for developers to create multi-platform apps with ease. A big player that got shut out of the iPhone with OS 4.0 is Adobe, which had hoped to leverage Flash and Adobe Air as part of its Creative Suite 5 engine to allow developers to cross compile and create apps for multiple platforms. The latest language change states: "Applications may only use Documented APIs in the manner ...

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    Adobe has put up a little PR demo on how easy it is to develop for multiple platforms by using Adobe Air to create apps. The video shows an Adobe developer creating a simple game of Reversi for Windows, Mac, Linux, iPhone, Android, and iPad--the iPhone and iPad should be counted as the same development platform. Adobe's multi-platform development platform is cool, and hopefully developers will find it easy to take advantage of the engine. (via: Engadget)

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    It looks like the HTC Sense UI overlay on the Android-based HTC Desire--the HTC-branded version of the Google Nexus One--has been ported to another competing Android handset, the Motorola Droid, a "with Google" phone that lacks any custom UI overlay. Reportedly, Adobe Flash also works, but performance is painfully slow. (via: Engadget)

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    After we had reported that Adobe Flash 10.1's adoption on smartphones would be limited by stringent hardware requirements, particularly the demand for CPU power from an ARM Cortex A8 chip or better, Adobe had posted official word of this requirement on its blog as well as detailing the installation procedure for Flash on various Android and webOS handsets. For Windows phone users, Adobe will be working with Microsoft to launch Adobe Flash 10.1 for Windows Phone 7 Series soon. According to Adobe, when a user opens a Flash-enabled webpage, they will be presented with the option to download ...

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    Adobe's mobile Flash 10.1 platform may be limited in adoption due to high hardware requirements, particularly the requirement of an ARM Cortex A8 processor or better, which means few Android handsets, and only half of the available webOS models will be blessed with compatibility for the platform to run. Droid and Nexus One owners should be safe as are Palm Pre and Palm Pre Plus owners on Sprint and Verizon Wireless. Perhaps, the high hardware requirement may be one reason that Adobe is scrapping plans in launching Flash 10.1 for Windows Mobile 6.5; instead, the company says that it will ...

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    It looks like Steve Jobs is wrong as Flash 10.1 Mobile still managed to get approximately 3 hours of battery time on the Google Nexus One with WiFi on. Increases in battery gain can be achieved by adjusting some of your device's settings, like backlight, WiFi v. 3G, and turning off unused radios like GPS and Bluetooth. Battery Performance with Flash Player 10.1 on the Nexus One from Mark Doherty on Vimeo. (via: Gizmodo)

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    Flash is front and center for 2010, and Adobe, the company behind the plugin, has promised that it would be available for webOS, Windows Mobile and Android. Flash 10.1 was previously demoed by Adobe to be running on the Android 2.1 Google Nexus One, and at MWC, Mobile Burn got a demo of Flash 10.1 running on the Motorola Droid. Although Adobe has promised Flash 10.1 Mobile for Windows Mobile and Android, there are a few caveats. First, for Windows Mobile, Flash 10.1 was said to not be compatible with Windows Phone 7 Series when that platform is available, though Adobe and Microsoft will ...

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    Adobe has promised to deliver Flash 10.1 Mobile to a number of smartphone platforms--Windows Mobile (and hopefully Windows Phones soon), Android, and webOS--and the now public feud with Apple is now intensifying after Flash's notable absence from the iPhone and the recently announced larger screen tablet, the iPad. CEO Steve Jobs recently went on record with the Wall Street Journal to say that Flash technology is a battery hog. If that's true--which we hope isn't--that could mean that having the plugin enabled on your smartphone could mean reduced battery time. Citing flaws in the plugin ...

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    Adobe is leveraging its Adobe AIR platform for cross-platform mobile app development. Some apps for AIR were shown off on the Motorola Droid in the Adobe video posted below. AIR uses features from Adobe Flash 10.1. You can read more about AIR and Flash for Mobile from Adobe. (via: Engadget)

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    While Adobe, maker of the Adobe Flash browser plugin, has been working with team Microsoft for a Flash 10.1 edition for Windows Mobile, that version will not be compatible with Windows Mobile 7 at launch--Windows Mobile 7 is widely anticipated to be announced at Mobile World Congress in a few short hours. We have learned from an unofficial source that Adobe has been testing Flash for Windows Mobile 6.x in Internet Explorer Mobile, which is based on the desktop-grade IE 6 protocol. According to PhoneScoop, Adobe has issued a statement that says that forthcoming information regarding Flash ...

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    In what is now a public feud between San Jose-based Adobe Systems and Cupertino, California Apple over the former's Flash format support for hardware designed and sold by the latter company, Adobe reported that over 7 million download requests were made from owners of iPhone and iPod Touch devices. Apple was displeased with Flash as it stood because the desktop version of Flash required too much resources for a small mobile smartphone while the mobile version of the browser plugin was lacking in feature and usability; thus, Apple left Flash off of the iPhone. Last year, the companies ...

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    Adobe has released news for Android owners that Adobe Flash 10.1 for mobile for Android will only be released for devices running version 2.1 or higher of the Google mobile OS. The move would limit Android to newer handsets as owners of older models are either waiting to hear of an upgrade or waiting for their 2.x upgrades to be released; thus far, only Google's Nexus One, made by HTC, and the Motorola Droid--whose update will be released this week--will support 2.1 and be Flash 10.1-ready. Additionally, Adrian Ludwig from the Flash team, states that Flash 10.1 requires some additional ...

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    Good news for lovers of the Android 2.0 Verizon Wireless Motorola Droid--Moto CEO Sanjay Jha announced that the Droid will get its OS update to Android 2.1, matching the OS on Google's own HTC-made Nexus One. Additionally, the Droid will also get support for Adobe Flash, more specifically Flash 10.1 for mobile. (via: Engadget)

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    At CES yesterday, Palm had unveiled its Pixi Plus and Pre Plus, which are essentially updated versions of the Palm Pre and the Palm Pixi currently on Sprint. The new models will all sport WiFi (Sprint Pixi currently does not have WiFi), double the internal storage capacity to 16 GB, and the Pre Plus will also get double the RAM. Most notably, the updated models will come with an app update to allow the devices to act like a MiFi, allowing you to share your wireless 3G connection over the device's WiFi with up to five other devices. Palm also mentions a firmware update in February, at which ...

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    Adobe is now previewing the performance of how its mobile Flash 10.1 beta will run and feel on the mobile space. The following preview shows off Flash performance on the Android 2.1-based Google phone that we now know--and love or not--as the Nexus One. (via: Engadget)

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