By Stephen Schenck | September 21, 2011 12:03 PM
Adobe’s Flash has a bit of an uncertain future on mobile devices. Ever since Apple snubbed it with the iPhone, what was once a mainstay of the PC-based web experience is seeing new technologies like HTML5 arrive to muscle-in on its turf. In order to stay relevant, Adobe needs to keep content providers churning out Flash; one of the ways it can keep developers focused is through the introduction of stand-out features, and that’s what it hopes to achieve with the release of Flash Player 11, announced today for an October release.
Flash Player 11 will be arriving on Android systems and the BlackBerry PlayBook; obviously, iOS is out for now, but the platform will still get some new Adobe content thanks to the release of AIR 3.
The big push for Flash Player 11 is gaming, and an effort to produce console-quality 3D and 2D titles. While that sounds particularly stressful for smartphone hardware, Adobe claims FP11 could actually offer performance improvements over previous releases, with a supposed 1000-fold increase in rendering performance, thanks to hardware acceleration. Sounds good, but we’ll believe it when we see it.
Beyond gaming, FP11 brings Adobe Flash Access to mobile devices, letting them view DRM-protected premium video content. The first Flash Player releases will start coming out next month; there’s no precise information just yet on when it will be available for all platforms.