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HANG 'EM HIGH (1/2)

Astraware Super Wild Wild Words

By: Richard Adams | Date: 18-Jul-05 | Comments
Astraware Super Wild Wild Words
July 18, 2005
Review by: Richard Adams, Contributing Editor

Jump to: PAGE 1 | PAGE 2

INTRODUCTION


    

Super Wild Wild Words: Have they really fixed this game or will you get HUNG up? Will this Wild West themed Word Game live up to its reputation, or will it end up in Boot Hill? Cash in on the 200,000 word choices and hang on for the ride.

The game opens showing you the screen above. From here choose the Menu barrel, then choose the

Settings barrel to choose your desired options.

      

Use the Settings barrel button to change Sound Settings, and Start level.

 

PROGRAM FEATURES

 

             

This game features two skill levels: 

Normal

& Bonus. They both have the ability to Reset, Export, or move you to back to the game with Done.

When you finish a level, the above information is displayed.

       

You can solve the puzzle by picking the right letters one at a time, as seen above on the left. Or, challenge the Hangman puzzle by tapping CHALLENGE!, then type the letters as shown on the right.

As you come out of the starting gate, all you need to do is lasso the letters. Spell words by tapping on the letters with your stylus. The letters don't have to be contiguous; they only need to be on the screen somewhere.  See example shown spelling the word MORE.  Notice that the letters aren't in a straight line either, as in some word games.

If you guess the wrong letter, you add 1 of 6 parts to the hangman.

           

In the Normal play, a letter, or symbol falls down every two seconds, moving left to right. But in the Bonus game a letter or symbol falls down in every row as you make more words.

If you guess a letter correctly, a YEE-HAW! poster appears, and the letter is eliminated from the letters available. This helps a lot, in case you can't remember what letters have been used.

If you guess wrong, the result is an "AW, SHUCKS !"

   

Continue On: Bugs and Wishes / Pros and Cons / Conclusion . . .

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