By Jaime Rivera | September 17, 2010 6:30 PM
Not sure if this is gonna last long so get it while it’s hot. It seems Apple has again approved a Google Voice native app into their App Store. This is not the old GV Mobile they once approved and later ditched, but it seems to be made by the same developer under a different name, this time GV Connect.
What to expect? Well, it’s got everything you’d want in a Google Voice app except push notifications it seems, hopefully that’ll be included in the future. The App runs for $3 which in my opinion is a good price for something Google probably won’t ever develop on their own, and works on both the iPhone and the iPod Touch. If you’re interested, here’s the iTunes link, and all you need is an existing Google Voice account.
Among its features you get:
Place calls using your Google Voice number rather than your mobile number – enter number directly, select a contact from your device’s contacts, or call back any number in your history.
Send and receive text messages (SMS) from your Google Voice number.
Listen to voicemails and recorded conversations right on your device (allowing you to pause, rewind, or fast forward to any point within the message) – voicemails will also show the transcription of the message when available.
Mark messages as starred, attach notes to conversations, block/unblock senders, or delete conversations.
Easily search in your history by contact, message, or note.
Messages are stored on your device for offline access.
Composing notes and text messages can be done in landscape mode.
Quickly change various Google Voice account settings (call forwarding, do-not-disturb, message notifications, ) directly from within the application.
Automatic checking for new messages while the application is active.
Direct access to your device’s contacts without needing to synchronize them with Google
All communication is done with the Google Voice website directly, no need to hand over your account information to a third-party.
Full support for fast app switching in iOS4 and high-resolution graphics for retina displays.