Nintendo Switch aims to reinvent gaming with seamless home and portable modes
Forget the Wii U, 3DS, unfounded speculation of smartphone connectivity, or Android as the Nintendo NX’s pre-installed OS. The long-in-the-works new portable console is actually called Nintendo Switch, which tells you everything you need to know about its key strength, selling point and differentiating factor from similar products around.
What similar products? This looks and especially behaves like nothing we’ve seen before, seamlessly switching from home to on-the-go gaming modes. Yes, you can play Zelda, Mario Kart, Splatoon, Skyrim and many other first and third-party titles “wherever, whenever and with whomever” you choose.
Well, not yet, but soon. Namely, in March 2017, for an undisclosed price. That’s the only thing we’re not particularly excited to find out more about, since this game-changing (literally) everywhere experience can’t come very cheap.
In a nutshell, the way it works is the Nintendo Switch slots in an elegant dedicated dock in your living room, allowing you to connect the system to the TV, and use optional Nintendo Switch Pro controllers. Pretty standard stuff so far, but take the Switch out of the dock, and you’ll be able to instantly transition to a portable gaming mode, with a “bright high-definition display in tow”, and two removable included Joy-Con controllers.
One player can use them both in each hand, two can share them, and more can be added for limitless multiplayer options capable of traveling with you anywhere you may need a little distraction.
A list of “launch window titles, as well as launch date, price, product configuration and related specifics, will be announced prior to the March launch”, though we already know supporting publishers and developers include Activision, EA, Konami, Sega, and Ubisoft, among many others.
Source: Business Wire