Google sets late May date for I/O 2016: what can we expect?

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The new year is off to a big start for mobile tech fans, with one of the industry’s major trade shows already under our belt, seeing CES wrap up last week. The early year expo season will continue with MWC in another few weeks, and then we start settling in to the second phase of annual industry events, this time with the focus on the companies behind the biggest mobile platforms: Microsoft Build, Google I/O, and Apple’s WWDC. We’re getting our calendars in order as the dates for one of those affairs drops, with Google CEO Sundar Pichai announcing the timetable for Google I/O.

Google I/O has oscillated between mid-to-late May and late June over the course of its existence. In recent years we’ve been switching back and forth, and after last year’s late-May dates, you’d be forgiven for thinking we were looking at a return to June. Instead, Google’s dialing things back even earlier, with plans to hold Google I/O 2016 from May 18 through May 20.

We’re also looking at a change of venue for the gathering, and following a lengthy string of Moscone Center bookings, Google’s moving I/O closer to home, with plans to hold the conference at the Shoreline Amphitheatre in Mountain View.

What can we expect from this year’s I/O? Android N sounds like a safe bet – maybe including a long-overdue multi-window interface – and we wouldn’t be surprised to get updates on all manner of ongoing Google projects: that first Tango phone should be out of development by summer, so maybe Lenovo and Google will be ready to share launch info. Mix in some news about Project Fi, market testing Project Ara, and possibly a look at the new Google Glass, and we could have ourselves a pretty exciting few days.

Source: Sundar Pichai (Twitter)

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About The Author
Stephen Schenck
Stephen has been writing about electronics since 2008, which only serves to frustrate him that he waited so long to combine his love of gadgets and his degree in writing. In his spare time, he collects console and arcade game hardware, is a motorcycle enthusiast, and enjoys trapping blue crabs. Stephen's first mobile device was a 624 MHz Dell Axim X30, which he's convinced is still a viable platform. Stephen longs for a market where phones are sold independently of service, and bandwidth is cheap and plentiful; he's not holding his breath. In the meantime, he devours smartphone news and tries to sort out the juicy bitsRead more about Stephen Schenck!