Samsung turns to Supreme Court in patent battle with Apple

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For as much that changes in the fast-moving world of smartphones, it’s nice to know that some things are constants. Over the years, alliances are forged and broken, platforms come and go, but for nearly as long as we can remember, Samsung and Apple have been butting heads in a court of law. Some of the most recent action pertaining to that struggle happened earlier this month, as Samsung agreed to pay up the $548 million (and change) it found itself on the hook for after losing the patent war between the mobile giants. At the time, though, we noted that this wasn’t necessarily the end of the line for this story, and the Supreme Court could still weigh in on the matter. That’s just what Samsung is hoping for now, as the company petitions the Court to rule on a few issues pertinent to the judgment against it.

Samsung has a couple separate complaints about the way its patent battle with Apple unfolded, and specifically with how the jury made its decision, and how damages were calculated.

When it comes to the design patents we’re talking about – rather than utility patents – Samsung argues that juries aren’t given sufficient judicial guidance as to how to interpret such patents. And in regards to damages, Samsung believes that current rules, which open up the possibility that an infringing company may have to pay greater than the sum total of a product’s profits to multiple claimants, are unconstitutionally unfair.

In a statement, Samsung explains its need to take the case to the nation’s top court:

“Samsung is escalating this case because it believes that the way the laws were interpreted is not in line with modern times. If the current legal precedent stands, it could diminish innovation, stifle competition, pave the way for design patent troll litigation and negatively impact the economy and consumers.”

Source: Re/code

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About The Author
Stephen Schenck
Stephen has been writing about electronics since 2008, which only serves to frustrate him that he waited so long to combine his love of gadgets and his degree in writing. In his spare time, he collects console and arcade game hardware, is a motorcycle enthusiast, and enjoys trapping blue crabs. Stephen's first mobile device was a 624 MHz Dell Axim X30, which he's convinced is still a viable platform. Stephen longs for a market where phones are sold independently of service, and bandwidth is cheap and plentiful; he's not holding his breath. In the meantime, he devours smartphone news and tries to sort out the juicy bitsRead more about Stephen Schenck!