One of the many changes Microsoft announced at Build 2014 back at the start of April was the arrival of universal cross-platform apps; you’d purchase it once, and then have access to the same software across Windows Phone, your Windows desktop, and eventually even your Xbox One console. Over the weekend, Microsoft started making some necessary changes in order to get this system up-and-running, and today we see the arrival of support for linked apps, as well Dev Center compatibility with new WP8.1 Phone Store apps.
What Microsoft did over the weekend was to introduce some new pricing tiers, specifically so that matching Windows Phone and Windows apps would all be able to be priced the same (a logical prerequisite for linking them up into one universal app). With that out of the way, as of today devs can start connecting existing WP8 and Windows apps so that they’re treated as these new universal titles.
We also learn of a bevy of other Dev Center changes, like the ability for devs to reserve app names in advance of submission, a new, easier to navigate layout for the Dev Center itself, and a number of enhancements to app packaging, making it easier for devs to continue serving users running different versions of Microsoft’s mobile platform.