iPhone 6 may feature more realistic lighting in games thanks to new GPU?
There’s no denying that one of the biggest reasons why we enjoy our smartphones, is because of the gaming experience. Years ago this was really terrible, but thanks to the fact that your current smartphone is more powerful than many of the super computers of a couple of decades ago, we’ve seen giant leaps in gaming. Many of us wonder how exactly does Apple plan to raise the bar with the gaming experience we’ll get from its next iPhone, and a new announcement may shed some light.
Apple has always partnered with Imagination Technologies to produce the GPUs that power its iOS line-up. The iPhone 5s, iPad Air and iPad mini with Retina Display all use the PowerVR G6430 graphics package, which has proven to do a great job in games. What’s interesting is that Imagination Technologies has just announced a new PowerVR graphics architecture that includes ray-tracing capabilities. This allows more realistic shadows and lighting in games, which the company explains:
For the better part of the last eight years, we have been busy developing unique hardware and software technologies to radically lower the cost and dramatically increase the efficiency and performance of ray tracing.
This work culminates at GDC 2014 with the official launch of the PowerVR Wizard GPU family, a range of IP processors that offer high-performance ray tracing, graphics and compute in a power envelope suitable for mobile and embedded use cases. This opens up the potential of highly photorealistic, computer generated imagery to a host of new real-time applications and markets not previously possible.
Even though Apple hasn’t commented, we do expect for this new technology to reach the iPhone 6, and all the future iOS devices launched by Apple. We’ll keep you posted as rumors continue to develop.