Last week brought some tantalizing news for Android users who also have picked up Google’s Chromecast, as not only was an updated Google Play Services on its way out to deliver the new Cast SDK, empowering individual apps to stream content to Chromecast, but we heard that full-on mirroring of your entire Android screen may soon be possible. That news came from noted Koushik Dutta, and while he got our interest piqued, we weren’t yet clear how this functionality would arrive. Today we see Dutta post some updates about his research into Google’s efforts, as well as a video he posted yesterday, showing the feature in action.
We should be clear that it sounds like we’re talking about two separate efforts here. The video you see below has mirroring functional, but we get the impression that this is Dutta’s own effort, expanding on his work with his AllCast app. Indeed, in his update today, in which Dutta discusses Google’s own work towards the same end, he describes a “possibly half baked” solution that looks partially disabled.
At least, from the files present in that GPS release, it appears that Google has some partial framework in place, but has left out the WebRTC API that would seem necessary in order to achieve any usable result. That may mean that Google has some new protocol in mind, but we just don’t get that answer here.
Dutta’s demo is promising, but already we’re starting to get reservations about this idea; unless there’s a way to seriously reduce the amount of lag we’re seeing (and for all we know that could be tied to that rumored “magic protocol”), gaming over Chromecast might be unworkable.
Via: Android Central