Google introduces physical Google Wallet card

Advertisement

If there’s one thing Google Wallet has really been doing well, it’s keeping us guessing. A few months back, and we worried that Wallet was on the way out, with new Nexus models arriving without the appearance of Wallet support and long-rumored features like that physical Wallet card reportedly killed-off. But then Android 4.4 arrived, and we saw what’s arguably the biggest improvement to Wallet to date, as Google divorced its functionality from reliance on a phone’s secure element, potentially making the service available on phones that were previously unusable. Today we get another welcome surprise, as that Google Wallet card returns from out of nowhere, available for order now.

So what’s the point of a card, with Wallet now compatible with more phones than ever before? Simply put, not every merchant is currently set up to accept wireless payments, and the card lets you draw from your Wallet balance even when NFC’s not available.

However, not everything about how this works is immediately clear. For instance, Google makes numerous references to the card drawing money from your Wallet balance – for instance, funds friends might have sent you – but doesn’t plainly spell out whether or not the Google Wallet card can pull funds directly from linked credit cards, like you can with the Wallet app. We can understand why that might not be, as there would be no way to choose which particular card funds should be drawn from if you’ve got multiple accounts all linked, but for now the page of Wallet FAQs still doesn’t address the card.

Still, it’s free, so if you’re a big Wallet user it might be worth requesting one just to have a chance to give it a spin sometime.

Source: Google
Via: Android Police

Advertisement

What's your reaction?
Love It
0%
Like It
0%
Want It
0%
Had It
0%
Hated It
0%
About The Author
Stephen Schenck
Stephen has been writing about electronics since 2008, which only serves to frustrate him that he waited so long to combine his love of gadgets and his degree in writing. In his spare time, he collects console and arcade game hardware, is a motorcycle enthusiast, and enjoys trapping blue crabs. Stephen's first mobile device was a 624 MHz Dell Axim X30, which he's convinced is still a viable platform. Stephen longs for a market where phones are sold independently of service, and bandwidth is cheap and plentiful; he's not holding his breath. In the meantime, he devours smartphone news and tries to sort out the juicy bitsRead more about Stephen Schenck!