Windows Phone 8.1 changes get detailed: sizes, buttons, apps, and more

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We’re still waiting on Windows Phone 8 GDR3 – the update expected this fall to bring new software features and support for additional hardware options – yet that hasn’t prevented us from looking further off into the future, for what Windows Phone 8.1 might bring in 2014. We’ve heard bits and pieces, like how the arrival of WP8.1 might finally lead to a unified cross-platform Windows app store, but a lot of it’s still been a mystery – heck, we’ve got enough to figure out about GDR3 first. WP8.1 may still be many months off, but today we hear some more about what new to expect, and what might change about what we’re already familiar with.

One big change could be killing-off the hardware back button. Reportedly, users find it confusing, and Microsoft could ditch it to make navigation more intuitive. There could also be much improved multitasking support, with better management of background processes and notifications.

That talk of a unified Windows app store sounds like it might be reinforced by another rumor here, that Microsoft could introduce the option for developers to make universal binaries, embedding Windows Phone and Windows RT code into the same package. The 1080p compatibility we get in GDR3 could balloon into support for physically larger screens in WP8.1, possibly going full-on into the seven-to-ten-inch tablet space.

While some of that sounds pretty good, we wonder if changes like losing the back button could upset long-time fans, worried that Microsoft is “dumbing down” the platform in a race to the bottom. In any case, this info is based on reports from a single source, so while it may be accurate, it could also be missing the bigger picture, or leaving out important bits that would help with our understanding of all these changes. Hopefully, in the months to follow we’ll see the full picture become more clear.

Source: Paul Thurrott
Via: WPCentral

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About The Author
Stephen Schenck
Stephen has been writing about electronics since 2008, which only serves to frustrate him that he waited so long to combine his love of gadgets and his degree in writing. In his spare time, he collects console and arcade game hardware, is a motorcycle enthusiast, and enjoys trapping blue crabs. Stephen's first mobile device was a 624 MHz Dell Axim X30, which he's convinced is still a viable platform. Stephen longs for a market where phones are sold independently of service, and bandwidth is cheap and plentiful; he's not holding his breath. In the meantime, he devours smartphone news and tries to sort out the juicy bitsRead more about Stephen Schenck!