By Stephen Schenck | May 2, 2013 4:57 PM
A few weeks back, some seriously compelling evidenced surface which made it appear that Google was looking to introduce some sort of major Android gaming service, tying together lots of individual games with online matchmaking, leaderboards, and achievements. As we wait to see if anything along these lines will be announced at Google I/O, a new Google hire has us thinking once again about this growing focus the company might be placing on mobile gaming.
Noah Falstein has spent years in the industry, getting started on the awesome arcade game Sinistar in the early ’80s. Last month, Google recruited him to serve as the company’s Chief Game Designer.
The odd thing is, while that’s the title currently listed on his LinkedIn page, an older cached copy shows it was originally entered as the Chief Game Designer… at Android Play Studio. That’s not a phrase we’re use to hearing, and may reveal part of Google’s plans for an increased Android gaming presence.