Fujitsu Wants to Turn Your Smartphone Into a 3D Camera

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3D-enabled smartphones came, they saw, and then soundly failed to conquer. We might not have seen the last of them yet, but they’re clearly not about to overtake phones with 2D screens anytime soon. While 3D might have been a swing-and-a-miss on smartphones, 3D-capable televisions continue to grab up sales. That has the potential for creating a bit of a content imbalance, where plenty of people have the ability to view 3D content at home, but without 3D cameras on smartphones, have reduced opportunities to create new 3D content themselves. Fujitsu may have just the solution, having come up with a little gadget that effectively converts a standard smartphone camera to a 3D version.

The design behind Fujitsu’s 3D adaptor is quite simple, but that’s part of its charm. The tiny device uses a series of mirrors to split the field of vision of your phone’s camera in two, creating the same sort of stereo separation that’s accomplished by a pair of image sensors in proper 3D cameras. While that lets a normal 2D camera capture all the data needed to create a 3D image, the technique requires a good deal of image processing to extract full-frame pictures from the compressed, distorted output of Fujitsu’s device, and then combine the pair to form a finished, 3D picture, ready to be viewed on an external 3D display.

At 57 x 14 x 14 mm, the adaptor is still a little bulky, at least compared to smartphones themselves, and might not be something you’d carry around all the time. Still, it looks like it will be very cheap to manufacture, which could go a long way towards spurring adoption.

Fujitsu reportedly plans to demonstrate the technology in detail during June’s International Symposium on Consumer Electronics.

fuji 3db

Source: Cellular News

Via: IntoMobile

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About The Author
Stephen Schenck
Stephen has been writing about electronics since 2008, which only serves to frustrate him that he waited so long to combine his love of gadgets and his degree in writing. In his spare time, he collects console and arcade game hardware, is a motorcycle enthusiast, and enjoys trapping blue crabs. Stephen's first mobile device was a 624 MHz Dell Axim X30, which he's convinced is still a viable platform. Stephen longs for a market where phones are sold independently of service, and bandwidth is cheap and plentiful; he's not holding his breath. In the meantime, he devours smartphone news and tries to sort out the juicy bitsRead more about Stephen Schenck!