World Of Goo To Make Its Smartphone Debut on the iPhone

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After premiering as a downloadable title on the Wii back in 2008, 2D Boy’s award-winning World of Goo has been ported to home computers, the iPad, and now it will finally be making the jump to smartphones with the addition of an iPhone app.

2D Boy has announced that is has completed work on the game, and is just awaiting Apple to approve the app. Once it finally gets the go-ahead, the app will launch for only a buck for the first 24 hours it’s in the App Store, going up to around $3 afterwards (the iPad version fetches $5). Better yet, if you already paid for the iPad edition, you’ll get the iPhone version for free.

World Of Goo

The game invites you to build structures out of connected goo balls. Different ball types have varying properties, and by carefully (or maybe not so much) putting them together, you can create bridges, towers, and flying machines. With a twist of Lemmings, your goal is to somehow get your creation close enough to an exit pipe, so goo balls you haven’t used for construction have a chance to escape the level. Save enough, and you move on.

While control on the Wii was a little loose thanks to the Wiimote, the PC version really tightened things up, and touchscreen control should offer an even superior interface. When your tower is about to topple from being off-balance, you’ll be dragging goo balls around faster than you have time to think about.

Look for World of Goo for the iPhone in the App Store sometime soon.

Source: 2D Boy

Via: Into Mobile

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About The Author
Stephen Schenck
Stephen has been writing about electronics since 2008, which only serves to frustrate him that he waited so long to combine his love of gadgets and his degree in writing. In his spare time, he collects console and arcade game hardware, is a motorcycle enthusiast, and enjoys trapping blue crabs. Stephen's first mobile device was a 624 MHz Dell Axim X30, which he's convinced is still a viable platform. Stephen longs for a market where phones are sold independently of service, and bandwidth is cheap and plentiful; he's not holding his breath. In the meantime, he devours smartphone news and tries to sort out the juicy bitsRead more about Stephen Schenck!