AirTwist For doubleTwist Streams Smartphone Media to Consoles

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A little over a year ago we took our first look at doubleTwist, a media library and sync program that, at the risk of over-simplifying things, is pretty much iTunes for Android. So far, you’ve been able to use doubleTwist with AirSync to wirelessly keep your collection of music and video current on your smartphone. Today the company announced an update to the app, adding in a feature it’s calling AirTwist, letting you use your phone as a DLNA server for sending content to a video game console hooked up to your TV.

The AirTwist function is included on the current version of the $5 AirSync app in the Android Market (the basic doubleTwist app is free), as well as being available as a free upgrade to existing customers. Right now you’ll need an Xbox 360 or a PlayStation 3 to receive the content, though doubleTwist says that it’s working to expand that list of compatible devices to include other DLNA boxes. With your Android phone connecting over WiFi to the same network as your console, the app will let you watch videos on your living room TV without the need for any HDMI cables or the like.

The obvious parallel to draw would be against Apple’s AirPlay; both systems can send video from your phone to a limited selection of devices. While Apple hasn’t made much of an effort to get AirPlay onto non-Apple devices (save for audio content on a few receivers), doubleTwist could end up far more ubiquitous, especially considering the number of home entertainment gadgets with DLNA support.

If you’ve had a chance to try the system out with your video game console, let us know what you think of the ease of setup and the video quality.

Source: doubleTwist

Via: MobileBurn

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About The Author
Stephen Schenck
Stephen has been writing about electronics since 2008, which only serves to frustrate him that he waited so long to combine his love of gadgets and his degree in writing. In his spare time, he collects console and arcade game hardware, is a motorcycle enthusiast, and enjoys trapping blue crabs. Stephen's first mobile device was a 624 MHz Dell Axim X30, which he's convinced is still a viable platform. Stephen longs for a market where phones are sold independently of service, and bandwidth is cheap and plentiful; he's not holding his breath. In the meantime, he devours smartphone news and tries to sort out the juicy bitsRead more about Stephen Schenck!